I wonder if terrain questions goes in this section... anway

I was wondering how i would create the terrains in my game… so im asking now some questings i have:


  1. There is a good freewere terrain editor?
  2. what file formats jME supports?
  3. does using any of those terrains uses more CPU than making a class for each pice of terrain with a lot of constants that defines the terrains?



    thx in advance :smiley:
  1. paint shop pro :slight_smile:
  2. greyscale maps

    3.  :-o :-o :-o :-o
  1. Blender
  2. Wavefront Obj format among others
  3. No, but that sure sounds like a bunch of work!



    The easiest/fastest way to get started is Hampster’s suggestion of using heightmaps. Checkout the tests here to get started: http://code.google.com/p/jmonkeyengine/source/browse/#svn/trunk/src/jmetest/terrain

There are a few options people recommend for terrain.

I use Bryce, which isn't particularly good but does work. You can edit and export heightmaps and/or terrain meshes. You can also get some nice skyboxes out of it.

It's commercial software but version 5 is free.