Image location after binary exporting

this is a weird problem, i exported the skinnode of the mobboss model into a custom defined .model file. then i loaded it back in using binary importer, all the textures are there.



the weird part is that the image location on the texture is still jme/bin/jmetest/data/model/collada even though i stored the image data inside the .model file.



y is the image location stored anyways?

Are you using TextureCache during the creation of the model prior to exporting. TextureCache caches the url

theprism said:

Are you using TextureCache during the creation of the model prior to exporting. TextureCache caches the url


so if i turn off the texture cache, the image location will be null?

whats the point of saving the image location anyways since we have the resource locator or we can just store the image data in the exported file?