Image looking the camera


Im trying to make an image stay looking the camera but i really don’t know what is the correctly method. I have tried using the particle system, but does not convince me at all.

I would suffice to tell me any tips around the correct method to perform what I look :slight_smile:

Thanks in advance!!!

Hi khedrak, take a look here:,%20com.jme3.math.Vector3f)

The lookAt() method is part of Spatials.

Hope it helps :slight_smile:

This might help :slight_smile:

Note, if you are doing a gui thing… use the guiNode instead of rootNode

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if you want to have image in World Space(rootNode) looking at Camera, then use BillboardControl added for that image / text / etc.

like kwando said.