Implementing physics character node with a orbit camera

Doing like you say, make the character go through walls and never stop running.



:confused:

GustavoBorba wrote:
Doing like you say, make the character go through walls and never stop running.
You know that behaviour does not happen with the TestPhysicsCharacter  *hint*

Sorry, i not good with enlgish and I can't understand what you speak. Can you show me using code?