I’m trying to import model from blender to jme3d. The model in blender is created with (i hope) all of the information from the documentation page. After importing to jme3d (stable version) i have some strange artifacts with the model. The model can be seen exactly as in blender from one side, but when i move the view on the other side, the faces dissapear. The error can be seen on the following images:
Reference image from blender:
How can I prevent this from happening ? I do not “feel” the jme3d and blender cooperation very well, and maybe (it must be?) there is something, which i’m doing wrong in blender.