i use blender 2.6 and as i import objects, the specular level is always on and high
even if i set the specular intensity to minimum in blender material
i also tried to setup a black specular map, but with no luck
then i used a specular map with some parts black, some parts white, now the whole object does not show any specularity
is there any way to fix this without updating the material in the game?