So after a few hustles I finally found a way to do it, to use BVH animations i blender, export the animated character usig the Ogre exporter and play the animations in jme3. It’s a 5 part video series on You tube.
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Great! Published sooner your videos would have prevented me getting a couple of headaches
The complete play list is at part 05 Importing Ogre mesh BVH animated character into jme3 - YouTube
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Thank you very much, you saved me a lot of time