Importing Scene Light into the program and making terrain supported

Hi there ,

When i do my scene in the editor i have the light i want into the terrain , but when i execute the program the terrain is enlight like the sun , how do you set the light working into the terrain ?


Light emitters work only on geometry that is in the same node or a subnode of the node the light is attached to, not on parent nodes or their children.

well i found the issue , the save button was grey i had to delete the light and to re-add the light , the save button should be everytime pushable at every action ;). Thank you normen you are here everytime :slight_smile:

Yeah, I need a concise list of what stuff isn’t enabling the save button really…