Has anyone implementing in world editable dynamic primitive like linden lab primitive used in second life?
If you have then it would be interesting to know how you went about it and if there is any JME or other open source code one could utilize when creating such functionality.
I was thinking of something like creating a class type Primitive for which you could give type (box, sphere etc) and and deform parameters like twist, shear etc. These are quite useful in second life when you are starting to construct a building for example.