Init SceneGraph in background if Canvas/Window is not yet displayed

Hi!



Does someone know how I can init my scene graph in the background when the canvas and/or window containing the canvas implementor is NOT still added and/or displayed? I have problems to get a non null renderer.



Thanks,

Equilibrium

I have the same problem :(, did you solve it ?

When I remember right, without a renderer it is impossible to load textures, (where should they be loaded to?)