Hi,
Im using StandardGame and DegubGameState.
But i have a custom InputHandler that i have to update.
I havent found another way of doing this update otherwise that in the code below:
dGameState=new DebugGameState()
{
@Override
public void update(float tpf) {
super.update(tpf);
input.update(tpf);
}
};
Is there another way that would not override DebugGameState method?