Intel Graphic Media accelerator + Jmonkey

Hello i have one problem but i dont know i’ts a my pc to slow for jmokey or jmonkey buggy…

I’m always get Dont’s send message.





http://youtu.be/4h2P517exvE



My Pc Information:

thumb_img.png

Graphic card info full:

Intel® HD Graphics (Pentium)




Report Date: 11/26/2011
Report Time[hr:mm:ss]: 4:43:56
Driver Version: 8.15.10.2509
Operating System: Windows 7 Service Pack 1(6.1.7601)
Default Language: English (United States)
DirectX* Version: 10.1
Physical Memory: 2918 MB
Minimum Graphics Memory: 32 MB
Maximum Graphics Memory: 1267 MB
Graphics Memory in Use: 130 MB
Processor: x86 Family 6 Model 37 Stepping 5
Processor Speed: 1995 MHz
Vendor ID: 8086
Device ID: 0046
Device Revision: 18




* Accelerator Information *


Accelerator in Use: Intel(R) HD Graphics
Video BIOS: 1930.0
Current Graphics Mode: 1280 by 1024




* Devices Connected to the Graphics Accelerator *


Active Monitors: 1
Active Notebook Displays: 1
* Monitor *


Monitor Name: ACER AL1716
Display Type: Analog
Gamma Value: 2.2
DDC2 Protocol: Supported


Maximum Image Size:
Horizontal: 13.39 inches
Vertical: 10.63 inches


Monitor Supported Modes:
640 by 480 (67 Hz)
640 by 480 (75 Hz)
640 by 480 (72 Hz)
640 by 480 (60 Hz)
720 by 400 (70 Hz)
800 by 600 (72 Hz)
800 by 600 (75 Hz)
800 by 600 (56 Hz)
800 by 600 (60 Hz)
832 by 624 (75 Hz)
1024 by 768 (75 Hz)
1024 by 768 (70 Hz)
1024 by 768 (60 Hz)
1280 by 1024 (60 Hz)
1280 by 1024 (75 Hz)



Display Power Management Support:
Standby Mode: Supported
Suspend Mode: Supported
Active Off Mode: Supported


Raw EDID:
00 FF FF FF FF FF FF 00 04 72 46 AD 00 00 00 00
2C 10 01 03 08 22 1B 78 E8 DC 55 A3 59 48 9E 24
11 50 54 BF EF 00 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 30 2A 00 98 51 00 2A 40 30 70
13 00 52 0E 11 00 00 1E 00 00 00 FD 00 38 4B 1E
53 0E 00 0A 20 20 20 20 20 20 00 00 00 FF 00 36
34 33 31 32 33 34 46 34 30 30 30 0A 00 00 00 FC
00 41 4C 31 37 30 37 20 41 0A 20 20 20 20 00 99


* Built-in Display *


Monitor Name: Generic PnP Monitor
Display Type: Digital
Gamma Value: 2.2
DDC2 Protocol: Supported


Maximum Image Size:
Horizontal: 13.39 inches
Vertical: 07.48 inches


Monitor Supported Modes:
1366 by 768 (60 Hz)



Display Power Management Support:
Standby Mode: Not Supported
Suspend Mode: Not Supported
Active Off Mode: Not Supported


Raw EDID:
00 FF FF FF FF FF FF 00 06 AF EC 26 00 00 00 00
01 13 01 03 80 22 13 78 0A D7 75 93 55 55 8D 29
24 50 54 00 00 00 01 01 01 01 01 01 01 01 01 01
01 01 01 01 01 01 0C 1C 56 A0 50 00 10 30 30 20
36 00 58 C1 10 00 00 18 00 00 00 0F 00 00 00 00
00 00 00 00 00 00 00 00 00 20 00 00 00 FE 00 41
55 4F 0A 20 20 20 20 20 20 20 20 20 00 00 00 FE
00 42 31 35 36 58 57 30 32 20 56 36 20 0A 00 65


* Other names and brands are the property of their respective owners. *

Well using any of the more complex postprocessing (like water) is only partially working, due to bad support driver quality from intel.

Also when compiling there is some error I wonder about, maybee @normen can explain this more

Never read that warning before, its put out by the compiler, no idea what it wants to tell us. Anyway its just a warning and can be ignored, the app is starting. For the graphics problems, either update your drivers and hope intel actually fixed them or just enabled OpenGL1 and live without post effects.

Btw, why you run it as admin? No wonder people have user rights issues on windows when its normal to randomly run applications with different user rights oO

Report Date: 11/26/2011

Report Time[hr:mm:ss]: 15:22:8

Driver Version: 8.15.10.2413

Operating System: Windows 7 Service Pack 1(6.1.7601)

Default Language: Polish (Poland)

DirectX* Version: 10.0

Physical Memory: 2013 MB

Minimum Graphics Memory: 32 MB

Maximum Graphics Memory: 814 MB

Graphics Memory in Use: 40 MB

Processor: x86 Family 6 Model 23 Stepping 10

Processor Speed: 1895 MHz

Vendor ID: 8086

Device ID: 2A42

Device Revision: 09








  • Accelerator Information *





    Accelerator in Use: Mobile Intel® 4 Series Express Chipset Family

    Video BIOS: 1706.0

    Current Graphics Mode: 1366 by 768








  • Devices Connected to the Graphics Accelerator *





    Active Notebook Displays: 1
  • Built-in Display *





    Monitor Name: Rodzajowy monitor PnP

    Display Type: Digital

    Gamma Value: 2,2

    DDC2 Protocol: Supported





    Maximum Image Size:

    Horizontal: 13,39 cali

    Vertical: 07,48 cali





    Monitor Supported Modes:

    1366 by 768 (60 Hz)







    Display Power Management Support:

    Standby Mode: Not Supported

    Suspend Mode: Not Supported

    Active Off Mode: Not Supported





    Raw EDID:

    00 FF FF FF FF FF FF 00 4C A3 41 54 00 00 00 00

    00 13 01 03 90 22 13 78 0A C8 95 9E 57 54 92 26

    0F 50 54 00 00 00 01 01 01 01 01 01 01 01 01 01

    01 01 01 01 01 01 41 1C 56 A0 50 00 16 30 30 20

    25 00 58 C2 10 00 00 1A 41 1C 56 A0 50 00 16 30

    30 20 25 00 58 C2 10 00 00 1A 00 00 00 FE 00 53

    41 4D 53 55 4E 47 0A 20 20 20 20 20 00 00 00 FE

    00 4C 54 4E 31 35 36 41 54 30 32 50 30 36 00 C4




  • Other names and brands are the property of their respective owners. *





    The same effect with scene water
@oxplay2 said:
Accelerator in Use: Mobile Intel(R) 4 Series Express Chipset Family

this is the issue :P
^

What do you want to tell us? I was talking about the compiler warning.

i know it’s very bad, but it have pixel shader 3.0, and everything what is needed.



many of laptops have chipset, so it is many potential players…

We gonna have that same discussion again? Just use OpenGL1 for cards that do not properly support OpenGL2. Its a problem of the card and its drivers, not of jME.

As far as I see it there’s nothing that could go wrong on our side. These issues look like some sort of memory corruption, unless the shadow buffers or the water reflection buffer isn’t being cleared… However I think I looked at those issues already