Interview with Sun's "chief gaming officer"

Chris Melissinos, Sun's Chief Gaming Officer, has been playing - and writing - computer games since his teens. He has overseen the development of several major open source projects at Sun, including Darkstar, a research effort focused on the design of massive-scale, latency-optimized systems. He talked to Glyn Moody about the origins of Sun's interest in gaming, and how the company hopes to apply technologies like Darkstar far beyond that field.

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