Inverse Kinematics

Does it already work in jme? I’ve tested it with a IK rigged character blender model, but it didn’t (didn’t test with the lastest builds yet).

There is no built in IK in JME, I know @rickard did and attempt though

http://hub.jmonkeyengine.org/groups/user-code-projects/forum/topic/ikcontrol-hello-world/