I got a grid of 3d roads and grass setup.
I have debug mode on which meens that:
Problem is, in the middle of a the game, the characters walk into an invisible wall.
I’v tried to move around it but its impossible. And the wall isnt visible as a wireframe either so I have no idea what it is…
Heres a screenshot:
The swat agent is walking in the direction hes facing, but he can’t move forward for some reason…
What sort of objects can be added to physicspace that wont be visible in debug mode?