Is there any other method to install jme?

I don't want to use cvs(include subversion)and ant,beacause I feel it's useless for me to run a samply game or a mini game, what about add this jme jar into my projects directly, is it works?

But I install jme and lwjgl really case many exceptions, maybe the configuration is not right. Need help.

I use eclipse.

Sorry for my bad English

See this thread. I gave a quite clear instruction on how to to install JME on Eclipse using the JME jar.



http://www.jmonkeyengine.com/forum/index.php?topic=11232.msg84763#msg84763



Roslan

Nice guy, thanks for your help!! :smiley:

roslamir said:

See this thread. I gave a quite clear instruction on how to to install JME on Eclipse using the JME jar.

http://www.jmonkeyengine.com/forum/index.php?topic=11232.msg84763#msg84763

Roslan




Those were very well done... nice and concise :)  Looks like we're about to fill a documentation a hole here: http://www.jmonkeyengine.com/wiki/doku.php?id=downloading_and_installing_jme_2_from_googlecode
Configuring Eclipse
(For more specific instructions consult IDE documentation for including .jar files and native libraries into a project)

Sorry, I still have a question. JME need support from LWJGL, is it a same way to install LWJGL? I need a detailed specification, thanks!

You are correct. The steps I gave installed just the JME jar and not the other required libraries, such LWJGL, etc.



Here's the complete step. It makes use of the User Library concept of Eclipse where we can group together all the libraries needed by a JME-based project in one place and give it a name. We then just include this user library for all our JME projects.



These steps are for Windows XP. For other OSes, please adjust accordingly.



To create the user library:


  1. Download the latest jME distribution, currently jME_2.0_Complete_(r4093).zip
  2. Extract it to a directory of your choice, in my case C:Javajme_20
  3. Start Eclipse ( I use the latest Galileo release)
  4. Using the menu, select Window + Preferences
  5. Expand "Java"
  6. Expand "Build Path"
  7. Click "User Libraries"
  8. Click the button New…
  9. Name the library, say, "jME 2.0 Complete", then click OK
  10. Select the newly created library and click the button "Add JARs…"
  11. Browse to where you extract the ZIP file (C:Javajme_20)
  12. Click on jME_2.0.jar and press OK
  13. Select "Native library location: (None)"
  14. Click the Edit… button to open the "Native Library Folder Configuration" dialog
  15. Click the External Folder… button
  16. Browse to where you extract the ZIP file
  17. Expand the "lib" folder
  18. Click on the "natives" folder and then click OK
  19. Select the name of the library again and then click "Add JARs…" again
  20. Browse to the lib folder (C:Javajme_20lib)
  21. Select all the JAR files listed (use CTRL+Click) and click the button Open
  22. Notice that all required JARs are now included in your user library
  23. Click OK to close the Preferences dialog



    To use the user library in your project:


  24. Create a new Java project
  25. Right click on your project
  26. Click Build Path… + Configure Build Path…
  27. Click the "Libraries" tab
  28. Click the Add Library… button
  29. Select "User Library" and click Next
  30. Select "jME 2.0 Complete" and click Finish
  31. You will see "jME 2.0 Complete" listed with the "JRE System Library"
  32. Click OK to close the dialog



    sbook, please update the wiki with these instructions.



    Roslan

I have updated the Wiki at



http://www.jmonkeyengine.com/wiki/doku.php?id=downloading_and_installing_jme_2_from_googlecode

roslamir said:

I have updated the Wiki at

http://www.jmonkeyengine.com/wiki/doku.php?id=downloading_and_installing_jme_2_from_googlecode


just saw it on my RSS feed.. i added your original directions, but you took it home, great stuff! :D

Thanks.  :smiley:


  The "jME2_0_1-Stable.zip" is the most new vercion released of jMonkey but the jar