Is there something like a camera listener?

I need a listener for camera movements and rotations so I was wondering if there is already something like that? I didn’t find any hints and the methods in the camera class do not indicate anything like a listener concept as well.

I would create a class extending the Camera class and wrapiing the real camera but there is the problem that it is realy hard to set a new camera in simpleApplication. is it better to set the flycam to false and create a subclass of CameraNode instead (to listen there to the events)?

Theres no such thing as “Events” in jme, its update loop based. So just make a cam control that does everything needed each frame, like all other cam controls.