Hi guys,
Recently, I was working on a 3d game, but after a discussion with my co-artist, we decided to switch to an isometric game, in vein of Nox or AoE.
For those of you that haven’t played either (though if you haven’t shame on you, AoE was a classic :P), I was thinking of having Runescape-like controls in a Nox point of view, which is kind of 2.5d, but with components of AoE.
So my question is, does jME3 have native support for isometry, or would I have to cobble something together myself?
If it does, what libraries do i use?
Thanks in advance.
P.s, i couldn’t find a general discussion for the life of me, so sorry if this is in the wrong location.
Yes isometry is supported, see the TestParallelProjection example
Momoko_Fan said:
Yes isometry is supported, see the TestParallelProjection example
Thank you momoko! I'll have a look into that.