java.lang.IllegalStateException: Incomplete draw buffer.

And I have updated to the lastest SVN an radeon driver, Very frequently, i facing the following error,

what might cause this problem?

Jan 25, 2011 3:45:34 AM com.jme3.renderer.lwjgl.LwjglRenderer setFrameBuffer

SEVERE: Problem FBO:

FrameBuffer[format=640x480x1, drawBuf=0]

Depth => BufferTarget[format=Depth]

Color(0) => TextureTarget[format=RGBA8]

Jan 25, 2011 3:45:34 AM handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

java.lang.IllegalStateException: Incomplete draw buffer.

at com.jme3.renderer.lwjgl.LwjglRenderer.checkFrameBufferError(

at com.jme3.renderer.lwjgl.LwjglRenderer.setFrameBuffer(



at com.jme3.renderer.RenderManager.renderViewPort(

at com.jme3.renderer.RenderManager.render(


at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(

at com.jme3.system.lwjgl.LwjglDisplay.runLoop(



This was not happening before?

Do you have an idea what revision introduced the issue?

i havnt updated quite a while.I jumped from r6522 to r6568.

ok …I only have to check 46 revisions… :cry:

I gonna look into this :wink:

:frowning: is this might be an radeon issue?

I don’t think so, it works on mine…

It can be a driver issue though, but, can’t be sure for now

You can try to update your drivers to be sure.

yes, i updated both svn and driver…and that’s when this problem occured.

EDIT : Updated to my latest on my lapton, and on Geforce 210m it works fine.

I am gonna burn my Radeon GC…i just hate it. :@

i reinstalled my whole system, things are ok now.


LOL next time a FBO error pops up on the forum that’s what I’m gonna say :

“Reinstall your whole system and things should be fine” :smiley:

Anyway i’m glad this works now

Reinstall your whole system or dump if your still running on an old Radeon :smiley: