I’m trying to run the demos - I’m using lwjgl 0.96 (alpha?) and jme 0.8.
When I run the demo window appears, and I can make my resolution selection etc. But then it exits complaining about OpenGL capabilities I think. I have an NVIDIA 6600GT, so I think my card can support whatever JME wants to throw at it.
I didn’t build JME, I downloaded the binary JAR file instead. The same with lwjgl.
Any suggestions appreciated
Thanks
[mike@pc-00069 Demo08]$ java -Djava.library.path=./lib -cp ./lib/lwjgl.jar:./lib/jogg-0
.0.5.jar:./lib/jorbis-0.0.12.jar:./target/jme.jar:./target/jmetest.jar:./target/jmetest
-data.jar jmetest.effects.TestDynamicSmoker
May 11, 2005 8:02:32 PM com.jme.app.BaseGame start
INFO: Application started.
May 11, 2005 8:02:32 PM com.jme.system.PropertiesIO <init>
INFO: PropertiesIO created
May 11, 2005 8:02:32 PM com.jme.system.PropertiesIO load
INFO: Read properties
Warning: Cannot convert string "-b&h-lucida-medium-r-normal-sans-*-140-*-*-p-*-iso8859-1" to type FontStruct
May 11, 2005 8:02:38 PM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
May 11, 2005 8:02:38 PM com.jme.system.PropertiesIO save
INFO: Saved properties
May 11, 2005 8:02:38 PM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
java.lang.NoSuchFieldError: GL_ARB_multitexture
at com.jme.scene.state.lwjgl.LWJGLTextureState.<init>(Unknown Source)
at com.jme.renderer.lwjgl.LWJGLRenderer.<init>(Unknown Source)
at com.jme.system.lwjgl.LWJGLDisplaySystem.createWindow(Unknown Source)
at com.jme.app.SimpleGame.initSystem(Unknown Source)
at com.jme.app.BaseGame.start(Unknown Source)
at jmetest.effects.TestDynamicSmoker.main(Unknown Source)
May 11, 2005 8:02:39 PM com.jme.app.SimpleGame cleanup
INFO: Cleaning up resources.
May 11, 2005 8:02:39 PM com.jme.input.InputSystem getKeyInput
WARNING: KeyInput is null, insure that a call to createInputSystem was made before getting the devices.
May 11, 2005 8:02:39 PM com.jme.input.InputSystem getMouseInput
WARNING: MouseInput is null, insure that a call to createInputSystem was made before getting the devices.
May 11, 2005 8:02:39 PM com.jme.app.BaseGame start
INFO: Application ending.