Hi,
This is probably a newbie question. I have been playing with the code for TestPhysicsCar. However, how do I make the vehicle move automatically? So, instead of having to press the buttons u,h or k, how do I make it move by itself?
I tried to use
physicsCar.setLocalTranslation(new Vector3f(5,0,0));
However, that only changes the initial drop point. Is there an update() method that I need to create?
Thanks.
Hi Normen,
Thanks for the quick reply. I have managed to get the bike moving, but I notice that the accelerate(3) and so on keeps it moving. I presume that if I use getLocalTranslation() to get the current position, I can then at certain coordinates within PhysicsSpace get the vehicle to change direction. Or is there a better method to use?
I am using JME2 at the moment, as I only have access to a < OpenGL 2 graphics card.
Thanks again.
Yes, you could do that.
Well, just do that whats done when the keys are pressed. car.accelerate(10) , car.steer(FastMath.QUARTER_PI) etc…?