Jme-bullet problem

Feb 27, 2010 11:30:31 PM com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
Feb 27, 2010 11:30:31 PM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
Feb 27, 2010 11:30:31 PM com.jmex.game.DefaultUncaughtExceptionHandler uncaughtException
SEVERE: Main game loop broken by uncaught exception
java.lang.UnsatisfiedLinkError: org.lwjgl.opengl.WindowsDisplay.nTrackMouseEvent(J)Z
   at org.lwjgl.opengl.WindowsDisplay.nTrackMouseEvent(Native Method)
   at org.lwjgl.opengl.WindowsDisplay.doHandleMessage(WindowsDisplay.java:823)
   at org.lwjgl.opengl.WindowsDisplay.handleMessage(WindowsDisplay.java:756)
   at org.lwjgl.opengl.WindowsDisplay.nUpdate(Native Method)
   at org.lwjgl.opengl.WindowsDisplay.update(WindowsDisplay.java:410)
   at org.lwjgl.opengl.Display.processMessages(Display.java:625)
   at org.lwjgl.opengl.Display.update(Display.java:657)
   at org.lwjgl.opengl.Display.initContext(Display.java:874)
   at org.lwjgl.opengl.Display.create(Display.java:845)
   at org.lwjgl.opengl.Display.create(Display.java:768)
   at com.jme.system.lwjgl.LWJGLDisplaySystem.initDisplay(LWJGLDisplaySystem.java:446)
   at com.jme.system.lwjgl.LWJGLDisplaySystem.createWindow(LWJGLDisplaySystem.java:144)
   at com.jmex.game.StandardGame.initSystem(StandardGame.java:296)
   at com.jmex.game.StandardGame.run(StandardGame.java:210)
   at java.lang.Thread.run(Unknown Source)



I've got this error in my stacktrace when I was trying out the tests in jme-bullet svn I've checkout... What I thought was it was with my lwjgl.jar problem again when I was starting out with jme... so I put on a native location on the lwjgl.jar... but it didn't work out... I'm using eclipse by the way... please help normen...xD

The native libraries are not put in the classpath… Unzip the included natives.jar and add the windows (or whatever system you use) folder to the classpath (in netbeans: project properties - Libraries - add folder)… Have to change that some time…

Cheers,

Normen



Edit: change is in svn

thanks normen… the svn works now… I'd be able to use your work in my project for the next days… Long Live JME!!!

enjoying the topic



I'm having a similar problem, to upgrade my version of jbullet appeared the following error:




28/02/2010 19:17:59 com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
28/02/2010 19:17:59 com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00000000, pid=3396, tid=4324
#
# JRE version: 6.0_17-b04
# Java VM: Java HotSpot(TM) Client VM (14.3-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# C  0x00000000
#
# An error report file with more information is saved as:
# C:UsersJulioCesworkspaceJBullet2hs_err_pid3396.log
#
# If you would like to submit a bug report, please visit:
#   http://java.sun.com/webapps/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#

That looks more like a lwjgl/system problem, try downloading the newest version from their site http://www.lwjgl.org.

normen said:

That looks more like a lwjgl/system problem, try downloading the newest version from their site http://www.lwjgl.org.


thanks for the help, so I had to upgrade my video card