Feb 27, 2010 11:30:31 PM com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
Feb 27, 2010 11:30:31 PM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
Feb 27, 2010 11:30:31 PM com.jmex.game.DefaultUncaughtExceptionHandler uncaughtException
SEVERE: Main game loop broken by uncaught exception
java.lang.UnsatisfiedLinkError: org.lwjgl.opengl.WindowsDisplay.nTrackMouseEvent(J)Z
at org.lwjgl.opengl.WindowsDisplay.nTrackMouseEvent(Native Method)
at org.lwjgl.opengl.WindowsDisplay.doHandleMessage(WindowsDisplay.java:823)
at org.lwjgl.opengl.WindowsDisplay.handleMessage(WindowsDisplay.java:756)
at org.lwjgl.opengl.WindowsDisplay.nUpdate(Native Method)
at org.lwjgl.opengl.WindowsDisplay.update(WindowsDisplay.java:410)
at org.lwjgl.opengl.Display.processMessages(Display.java:625)
at org.lwjgl.opengl.Display.update(Display.java:657)
at org.lwjgl.opengl.Display.initContext(Display.java:874)
at org.lwjgl.opengl.Display.create(Display.java:845)
at org.lwjgl.opengl.Display.create(Display.java:768)
at com.jme.system.lwjgl.LWJGLDisplaySystem.initDisplay(LWJGLDisplaySystem.java:446)
at com.jme.system.lwjgl.LWJGLDisplaySystem.createWindow(LWJGLDisplaySystem.java:144)
at com.jmex.game.StandardGame.initSystem(StandardGame.java:296)
at com.jmex.game.StandardGame.run(StandardGame.java:210)
at java.lang.Thread.run(Unknown Source)
I've got this error in my stacktrace when I was trying out the tests in jme-bullet svn I've checkout... What I thought was it was with my lwjgl.jar problem again when I was starting out with jme... so I put on a native location on the lwjgl.jar... but it didn't work out... I'm using eclipse by the way... please help normen...xD