JME crashes on Intel graphics cards

I have similar problem as the one described here:

Sometimes on some machines with Intel the game crashes with log:

# Java VM: Java HotSpot(TM) Server VM (24.45-b08 mixed mode windows-x86 )
# Problematic frame:
# C  [ig75icd32.dll+0xaf511]

They say that disabling VBO solves the problem. Is there a way to do that in JME? Somehow?

We can’t disable VBO in JME afaik.

VBO is from opengl 1.5… that’s 2003. It might be some weird driver issue, or something related to lwjgl. Are you using lwjgl3?

INFO: Lwjgl 2.9.1 context running on thread LWJGL Renderer Thread

I have JME 3.0, I don’t know if it is safe to update to lwjgl3

Intel drivers are notoriously buggy and pure b***it, after googling around a bit some users of other 3D software have solved it by installing 64-bit java because somehow they ended up with 32-bit java on a 64-bit system.