The jmetest demos are an outstanding resource for a NOOB such as myself.
Major kudos!!! Wow! This certainly puts a polished look to jME.
great to hear! they are good to have for us too for knowing that no features are broken. please let us know if there are any features that doesnt have a test and we'll create one for it…
i actually wanted these days to start a thread new thread about demos (not tests).
i'll just use this one because it already uses the word demo:
so what about some community-made jme demos to show off the best features of jme?
the tests are nice but they usually show only one of the features.
i'm talking about a 2-3 minutes probably non-interactive application which combines sound + visuals in order to impress the viewer. that would be a really nice thing to have for the next jme show-off and even for the 1.0 release.
i know there were more attempts to start a community-based project (like game projects), but a demo would be much easier to make than a game. it would also involve much more artist contribution.
any opinions?
go go go
does that mean that you are willing to participate to such an action?
hehe, I would be 'willing', somewhat - but as I hardly find enough time to answer little questions here… and I did not code more than 100 lines for any game related stuff in the last months. I'm afraid this won't improve any time soon
same thing here. but i'm still willing to try.
I will open source my game as soon as it reaches a playable level.
I am not a detail person, so I hope others will help out on those areas...
Funky effects are very welcome, so it then could be a jME demo...
Although my game is somewhat similar to the flag rush tutorial...
Maybe we should help out to get that finished first ?!