JME splash screen

Wow… it worked.

Yes, before jME existed I used MojoMonkey as my gamer tags. Early in my career I worked for a military contractor and started studying graphics engines for rendering some things they were working on. This was all done in C++ and became complex enough that I figured that it was an engine, so jokingly called it the Monkey Engine. Fast forward a few years and I am working in Java and again need to do some graphics. I dust off the Monkey Engine and start converting it to Java, so start calling it jMonkey Engine (j for Java obviously).

Then it sort of took off from there, Joshua Slack jumped on board, NCsoft hired us to build games with it, NCsoft started having failures and cutting teams, I moved on to other pursuits and handed it off to others, then this thread was written. The end.

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