Jme tests error

Hello, everytime I try to run a jmetest I get this error:





[java]E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmaterialTestMaterialCompare.java:35: cannot find symbol

symbol : class GeneratedTextureKey

location: package com.jme3.asset

import com.jme3.asset.GeneratedTextureKey;

E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmodelanimTestBlenderAnim.java:38: cannot find symbol

symbol : class BlenderKey

location: package com.jme3.asset

import com.jme3.asset.BlenderKey;

E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmodelanimTestBlenderObjectAnim.java:38: cannot find symbol

symbol : class BlenderKey

location: package com.jme3.asset

import com.jme3.asset.BlenderKey;

E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmodelanimTestBlenderAnim.java:67: cannot find symbol

symbol : class BlenderKey

location: class jme3test.model.anim.TestBlenderAnim

BlenderKey blenderKey = new BlenderKey(“Blender/2.4x/BaseMesh_249.blend”);

E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmodelanimTestBlenderAnim.java:67: cannot find symbol

symbol : class BlenderKey

location: class jme3test.model.anim.TestBlenderAnim

BlenderKey blenderKey = new BlenderKey(“Blender/2.4x/BaseMesh_249.blend”);

E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmodelanimTestBlenderObjectAnim.java:67: cannot find symbol

symbol : class BlenderKey

location: class jme3test.model.anim.TestBlenderObjectAnim

BlenderKey blenderKey = new BlenderKey(“Blender/2.4x/animtest.blend”);

E:ANGELDocumentosNetBeansProjectsJmeTestssrcjme3testmodelanimTestBlenderObjectAnim.java:67: cannot find symbol

symbol : class BlenderKey

location: class jme3test.model.anim.TestBlenderObjectAnim

BlenderKey blenderKey = new BlenderKey(“Blender/2.4x/animtest.blend”);

Note: Some input files use or override a deprecated API.

Note: Recompile with -Xlint:deprecation for details.

Note: Some input files use unchecked or unsafe operations.

Note: Recompile with -Xlint:unchecked for details.

7 errors[/java]



What is causing this?



Thanks in advance!

The blender library is not in the default set of libraries as you are not expected to load blend files in-game.

Tests should work, at least I got them to work right away (only couple of test crashes but all important works).



Hard to read these quates/codes, this forum software is somehow annoying (it doesnt show all chars ( / " or so), cant it be fixed somehow?

Hey,



I have the exactly same problem and dont know how to fix this, even with the hint, there are no blend files in the libaries. If they are not there where are they?



Background: I downloaded the source from svn, run ant and started the sdk on my windows7 PC. After the JMonkeyEngineSDK is running, I created a new project with the JME3 Tests. But there are errors. If I run the TestChooser, its just empty, if I try to build the project, the obove stated error occur.



Some Tests run, but most have a strange behaviours.



So my question is: How can I make the Tests run and why dont they run out of the box?



meddins

Right-click the single tests and select “run” to run the non-blender tests. You can also add the jme3-libraries-blender library to the tests project to make the errors diappear. The next release will not require you to do this.