The grass shader that @canis85 implemented (that I use as a base for my fur) uses both texture arrays and in engine generated images. I know it’s not exactly what you are after, but it may be a good place to poke around.
The grass shader that @canis85 implemented (that I use as a base for my fur) uses both texture arrays and in engine generated images. I know it’s not exactly what you are after, but it may be a good place to poke around.