Hi @sgold , i have cloned jme-Vehicles the latest , build is fine , but when trying to run , it opens fine , jaime animation displays , then i ses the car for less than 1 second & the game crashes with logs :
java.lang.UnsupportedOperationException: No technique 'Default' on material 'Afflicted PBR Terrain' is supported by the video hardware. The capabilities [GLSL150] are required.
at com.jme3.material.Material.selectTechnique(Material.java:770)
at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:599)
at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
at com.jme3.renderer.queue.RenderQueue.renderShadowQueue(RenderQueue.java:275)
at com.jme3.shadow.AbstractShadowRenderer.renderShadowMap(AbstractShadowRenderer.java:439)
at com.jme3.shadow.AbstractShadowRenderer.postQueue(AbstractShadowRenderer.java:412)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1103)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1158)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:272)
at com.jme3.system.lwjgl.LwjglWindow.runLoop(LwjglWindow.java:530)
at com.jme3.system.lwjgl.LwjglWindow.run(LwjglWindow.java:632)
at com.jme3.system.lwjgl.LwjglWindow.create(LwjglWindow.java:466)
at com.jme3.app.LegacyApplication.start(LegacyApplication.java:463)
at com.jme3.app.LegacyApplication.start(LegacyApplication.java:424)
at com.jme3.app.SimpleApplication.start(SimpleApplication.java:127)
at com.jayfella.jme.vehicle.lemurdemo.MavDemo1.main(MavDemo1.java:227)
as i understand my laptop graphic card driver openGL3.0 mesa doesnot support the technique used by a physics world , the problem is i cannot find the shader Afflicted PBR Terrain
, i must replace it w/ the standard PBRLighting.j3md
instead or must i do something else . Any Clue ?? i hope , i can edit it through code , not the SDK(as i would have to render it , which i really cannot)
thanks,
my drivers are :
INFO: OpenGL Renderer Information
* Vendor: Intel Open Source Technology Center
* Renderer: Mesa DRI Intel(R) Kabylake GT2F
* OpenGL Version: 3.0 Mesa 19.3.3
* GLSL Version: 1.30
* Profile: Compatibility
NB ; i run both Mavdemo1 & HelloMav runnable classes , both of which , gives me the same exception
EDIT :
Tried to open vehicle-playground.j3o through the JME-SDK i got this exception :