jME3 SDK and Linux Error

I’m having an issue with the SDK on my Linux machine(Debian Squeeze x64)

On loading, I see the attached error messages, the SDK continues as expected, but the Tab labeled “OpenGL Window” remains blank, and I cannot view models, terrains, or edit terrains.

My machine has a Nvidia GeForce 8500 GT card, and the latest stable drivers available via Debian repo.

Any thoughts on what might be the cause?

Oh, a further note! I can still use the SDK, and edit/compile as expected, and the applications I am making do not have this error, they all work as expected.

Yeah, its a known issue on various Linux distributions atm.

Shame, thanks for the quick reply.

I’m loving everything else about this SDK right now.

We are confident that this issue will be fixed for beta release

That’s a blessing, Currently making my own version of terrain editor just to get by :stuck_out_tongue_winking_eye: