I am developing using recent version of jme on Max Os X.
It is successfully when I'm running jmetest.*
but I think there is critical problem with JMEDesktop.java
the problem is low(2~3) fps
(ex. HelloJMEDesktop, TestJMEDesktop, TestJMEDesktopState, TestJMEDragAndDrop)
Please give me advice…
video card : ATI Mobility Radeon x1600 (256MB)
ram : 1GB
Feb 28, 2007 2:17:32 AM com.jme.app.BaseGame start
INFO: Application started.
Feb 28, 2007 2:17:32 AM com.jme.system.PropertiesIO <init>
INFO: PropertiesIO created
Feb 28, 2007 2:17:32 AM com.jme.system.PropertiesIO load
INFO: Read properties
Feb 28, 2007 2:17:32 AM com.jme.app.BaseSimpleGame initSystem
INFO: jME version 0.11 beta
Feb 28, 2007 2:17:32 AM com.jme.input.joystick.DummyJoystickInput <init>
INFO: Joystick support is disabled
Feb 28, 2007 2:17:32 AM com.jme.system.lwjgl.LWJGLDisplaySystem <init>
INFO: LWJGL Display System created.
Feb 28, 2007 2:17:33 AM com.jme.renderer.lwjgl.LWJGLRenderer <init>
INFO: LWJGLRenderer created. W: 1024H: 768
Feb 28, 2007 2:17:33 AM com.jme.app.BaseSimpleGame initSystem
INFO: Running on: null
Driver version: null
ATI Technologies Inc. - ATI Radeon X1600 OpenGL Engine - 2.0 ATI-1.4.40
Feb 28, 2007 2:17:33 AM com.jme.renderer.AbstractCamera <init>
INFO: Camera created.
Feb 28, 2007 2:17:33 AM com.jme.util.lwjgl.LWJGLTimer <init>
INFO: Timer resolution: 1000 ticks per second
Feb 28, 2007 2:17:33 AM com.jme.scene.Node <init>
INFO: Node created.
Feb 28, 2007 2:17:33 AM com.jme.scene.Node <init>
INFO: Node created.
Feb 28, 2007 2:17:33 AM com.jme.scene.Node attachChild
INFO: Child (FPS label) attached to this node (FPS node)
Feb 28, 2007 2:17:33 AM com.jme.scene.Node <init>
INFO: Node created.
Feb 28, 2007 2:17:33 AM com.jme.scene.Node attachChild
INFO: Child (desktop) attached to this node (gui)