response for gif image posted
if look in the eyes of the guy i see his past emotion reflected with my question
response for gif image posted
if look in the eyes of the guy i see his past emotion reflected with my question
beautiful lady still enthusiastic
good picture
u r sub conscios produce an image of a beautiful lady
that means u really have a beauty in heart
WTF is going on in this thread???
The question is how did they achieve that? Something like a sobel operator for the depth? Manual modelling?
mememagicâą
good shit goà±ŠÔ sHitâ:ok_hand: thats some goodâ:ok_hand:shit rightâ:ok_hand:thereâ:ok_hand: rightâ:heavy_check_mark:there if i do ÆœaÒŻ so my self i say so thats what im talking about right there right there (chorus: Êłá¶Šá”Ê°á” á”Ê°á”Êłá”) mMMMMá·Đ:100: ĐO0ĐàŹ OOOOOĐàŹ àŹ Ooooá”á”á”á”á”á”á”á”á”:ok_hand: Good shit
One amazing level is better than 40 boring levels, because Iâll play the one amazing level again and again, and show my friends, but probably wont get past the third boring level.
2D games can be just as interesting as 3D games. Both require a lot of work, neither is as easy. They are both equally challenging.
Yeah, E = mc^2 is quite short and simple thing to read. But consider amount of information behind it. It took some time for humankind to get to it, right?
I mean someone not knowing ES concept might consider Asteroid Panic something that doesnât worth attention due to its size and âsimplicityâ⊠which would be totally wrong impression.
what is es concept
On entity systems, there is also this intro that someone wrote some time back:
https://jmonkeyengine.github.io/wiki/jme3/contributions/entitysystem.html
The zay-es wiki has a little bit, too:
Itâs a big topic to bite into, though.
can i deploy java games on xbox playstation
For XBox that is a big fat no since it doesnât have the JVM on it. Playstation Iâm not sure
who is the developer of mynthruna
Pspeed
great game recently watch the vedio on youtube
hey mr paul speed how to make animation of man,expression of faces , talking
and all other movements from java programming with ease
Facial animations are usually made by morphing, i. e., shape keys. Unfortunately, jMonkey does not support that, so youâll have to use bones for that.
EDIT: Iâd advise you to record animations in Blender unless theyâre simple enough. But if you insist, you can use this:
skeleton.getBone(String boneName).setBindRotation(Quaternion q)
tell me how do u make a big city in blender and how do u import and use in jmonkey code.
efficiently for fast running of the game.