buy the way, the generator doesn’t have problems with for example russian symbols
I get this error when i try to start the editor in Ubuntu 16.04
java -jar jme3-spaceshift-editor.jar
INFO 11:02:06:187 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/libs/jme3-core-3.2_branch-SNAPSHOT.jar
INFO 11:02:06:435 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/libs/jme3-effects-3.2_branch-SNAPSHOT.jar
INFO 11:02:06:468 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/libs/jme3-plugins-3.2_branch-SNAPSHOT.jar
INFO 11:02:06:506 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/libs/jme3-terrain-3.2_branch-SNAPSHOT.jar
INFO 11:02:06:528 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/libs/jme3-testdata-3.2_branch-SNAPSHOT.jar
INFO 11:02:07:342 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/libs/tonegodemitter-2.3.4.jar
INFO 11:02:07:367 ClassPathScanner: scanned for 1050 classes and 491 resources.
INFO 11:02:07:385 ExecutorManager: initialized.
INFO 11:02:07:441 ClassPathScanner: scan /home/riccardo/Downloads/SSEditor/embedded-plugins/ss-editor-font-generator/ss-editor-font-generator-1.0.0.jar
INFO 11:02:07:470 ClassPathScanner: scanned for 3 classes and 4 resources.
shm_open() failed: No such file or directory
shm_open() failed: No such file or directory
ALSA lib pulse.c:243:(pulse_connect) PulseAudio: Unable to connect: Protocol error
AL lib: (EE) ALCplaybackAlsa_open: Could not open playback device 'default': Connection refused
Aug 12, 2017 11:02:07 AM com.jme3.app.LegacyApplication handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Render,5,LWJGL]
java.lang.NullPointerException
at org.lwjgl.system.Checks.check(Checks.java:96)
at org.lwjgl.openal.ALC10.nalcCreateContext(ALC10.java:131)
at org.lwjgl.openal.ALC10.alcCreateContext(ALC10.java:146)
at com.jme3.audio.lwjgl.LwjglALC.createALC(LwjglALC.java:50)
at com.jme3.audio.openal.ALAudioRenderer.initOpenAL(ALAudioRenderer.java:95)
at com.jme3.audio.openal.ALAudioRenderer.initialize(ALAudioRenderer.java:225)
at com.jme3.app.LegacyApplication.initAudio(LegacyApplication.java:283)
at com.jme3.app.LegacyApplication.initialize(LegacyApplication.java:603)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:178)
at com.jme3.system.lwjgl.LwjglWindow.initInThread(LwjglWindow.java:482)
at com.jme3.system.lwjgl.LwjglWindow.run(LwjglWindow.java:582)
at com.jme3.system.lwjgl.LwjglWindow.create(LwjglWindow.java:427)
at com.jme3x.jfx.injfx.JmeOffscreenSurfaceContext.create(JmeOffscreenSurfaceContext.java:213)
at com.jme3.app.LegacyApplication.start(LegacyApplication.java:463)
at com.jme3.app.LegacyApplication.start(LegacyApplication.java:424)
at com.jme3.app.SimpleApplication.start(SimpleApplication.java:125)
at com.ss.editor.JFXApplication.startJMEApplication(Unknown Source)
at com.ss.editor.JFXApplication.lambda$main$0(Unknown Source)
at java.lang.Thread.run(Thread.java:748)
it seems a problem in lwjgl3 with openAL, does the previous version of SSEditor work? could you reboot your OS?
No.
I can’t right now, I’ll let you know if it changes anything when i’ll reboot.
Having issue with opening a .blend file in my model folder. Should that work? It works fine if I first convert it to j3o. Was just wondering if it should be able to open blend file directly?
java.lang.Exception: java.lang.RuntimeException: java.nio.charset.MalformedInputException: Input length = 1
at com.ss.editor.ui.component.editor.area.EditorAreaComponent.processOpenFileImpl(Unknown Source)
at com.ss.editor.ui.component.editor.area.EditorAreaComponent.lambda$processOpenFile$9(Unknown Source)
at com.ss.editor.executor.impl.BackgroundEditorTaskExecutor.doExecute(Unknown Source)
at com.ss.editor.executor.impl.AbstractEditorTaskExecutor.run(Unknown Source)
Caused by: java.lang.RuntimeException: java.nio.charset.MalformedInputException: Input length = 1
at com.ss.rlib.util.FileUtils.read(FileUtils.java:426)
at com.ss.editor.ui.component.editor.impl.TextFileEditor.openFile(Unknown Source)
... 4 more
Caused by: java.nio.charset.MalformedInputException: Input length = 1
at java.nio.charset.CoderResult.throwException(CoderResult.java:281)
at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:339)
at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:178)
at java.io.InputStreamReader.read(InputStreamReader.java:184)
at java.io.BufferedReader.fill(BufferedReader.java:161)
at java.io.BufferedReader.read1(BufferedReader.java:212)
at java.io.BufferedReader.read(BufferedReader.java:286)
at java.io.Reader.read(Reader.java:100)
at com.ss.rlib.util.FileUtils.read(FileUtils.java:419)
... 5 more
caused by java.lang.RuntimeException: java.nio.charset.MalformedInputException: Input length = 1
at com.ss.rlib.util.FileUtils.read(FileUtils.java:426)
at com.ss.editor.ui.component.editor.impl.TextFileEditor.openFile(Unknown Source)
at com.ss.editor.ui.component.editor.area.EditorAreaComponent.processOpenFileImpl(Unknown Source)
at com.ss.editor.ui.component.editor.area.EditorAreaComponent.lambda$processOpenFile$9(Unknown Source)
at com.ss.editor.executor.impl.BackgroundEditorTaskExecutor.doExecute(Unknown Source)
at com.ss.editor.executor.impl.AbstractEditorTaskExecutor.run(Unknown Source)
Caused by: java.nio.charset.MalformedInputException: Input length = 1
at java.nio.charset.CoderResult.throwException(CoderResult.java:281)
at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:339)
at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:178)
at java.io.InputStreamReader.read(InputStreamReader.java:184)
at java.io.BufferedReader.fill(BufferedReader.java:161)
at java.io.BufferedReader.read1(BufferedReader.java:212)
at java.io.BufferedReader.read(BufferedReader.java:286)
at java.io.Reader.read(Reader.java:100)
at com.ss.rlib.util.FileUtils.read(FileUtils.java:419)
... 5 more
caused by java.nio.charset.MalformedInputException: Input length = 1
at java.nio.charset.CoderResult.throwException(CoderResult.java:281)
at sun.nio.cs.StreamDecoder.implRead(StreamDecoder.java:339)
at sun.nio.cs.StreamDecoder.read(StreamDecoder.java:178)
at java.io.InputStreamReader.read(InputStreamReader.java:184)
at java.io.BufferedReader.fill(BufferedReader.java:161)
at java.io.BufferedReader.read1(BufferedReader.java:212)
at java.io.BufferedReader.read(BufferedReader.java:286)
at java.io.Reader.read(Reader.java:100)
at com.ss.rlib.util.FileUtils.read(FileUtils.java:419)
at com.ss.editor.ui.component.editor.impl.TextFileEditor.openFile(Unknown Source)
at com.ss.editor.ui.component.editor.area.EditorAreaComponent.processOpenFileImpl(Unknown Source)
at com.ss.editor.ui.component.editor.area.EditorAreaComponent.lambda$processOpenFile$9(Unknown Source)
at com.ss.editor.executor.impl.BackgroundEditorTaskExecutor.doExecute(Unknown Source)
at com.ss.editor.executor.impl.AbstractEditorTaskExecutor.run(Unknown Source)
I don’t support to open .blend models… I have no requests for this.
ver. 1.0.1
-Implemented D&D of controls in a model tree.
-Implemented a setting to load compiled classes from any IDE to improve integration with IDE’s.
-Updated toneg0d.emitter library.
-Added glTF converter.
-Implemented auto-finding all available controls for the action to create a custom control.
-Added to show custom objects from user data of Spatial on the property panel.
-Included jME font creator plugin.
-Added an action to create editable sky nodes in Model Editor.
-Added image preview tooltips to Asset tree.
-Improved usability and fixed a lot of little bugs with UI.
Very very nice.
Do you a download link for us?
All links are in the first post
Have started to work on integration GitHub - Simsilica/SimArboreal: Library for generating tree models. to the SS Editor
WARNING 18:40:47:056 GLSLFileEditor: java.nio.file.AccessDeniedException: C:\Users\Hector\AppData\Local\Temp\GLSLFileEditor4789222506028293925toSave.tmp → D:\Blender\Assets\GSLS\test2.frag
at sun.nio.fs.WindowsException.translateToIOException(Unknown Source)
at sun.nio.fs.WindowsException.rethrowAsIOException(Unknown Source)
at sun.nio.fs.WindowsFileCopy.move(Unknown Source)
at sun.nio.fs.WindowsFileSystemProvider.move(Unknown Source)
at java.nio.file.Files.move(Unknown Source)
at com.ss.editor.ui.component.editor.impl.AbstractFileEditor.lambda$save$4(Unknown Source)
at com.ss.editor.executor.impl.BackgroundEditorTaskExecutor.doExecute(Unknown Source)
at com.ss.editor.executor.impl.AbstractEditorTaskExecutor.run(Unknown Source)
I’ve found bitbucket pipeline script in your repo.
you can use it to build and upload your application to bitbucket downloads.
The default, the tutorial-one script, will change image in bitbucket download on each commit (with successful build).
the result - the download url will always be the same without any manual work.
it’s only a validation build, I use ant to build a result application.
I’m talking about uploading builded application to “bitbucket downloads”
same error