JMonkey Render to Image not Screen?

I want to stream the game display across a network.



The concept is simple split an image into chunks on the server side and put them back together on the client side. I have tested streaming with regular java and an AVI file it works OK.

So what I am asking is how would I remove outputting to the screen entirely and just write to a buffered image in memory in the fastest way?

http://hub.jmonkeyengine.org/groups/development-discussion-jme3/forum/topic/takescreenshot-in-jme3/

1 Like

Thank you :smiley:

That’s good enough for me.