JMonkey Render to Image not Screen?

I want to stream the game display across a network.

The concept is simple split an image into chunks on the server side and put them back together on the client side. I have tested streaming with regular java and an AVI file it works OK.

So what I am asking is how would I remove outputting to the screen entirely and just write to a buffered image in memory in the fastest way?

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Thank you :smiley:

That’s good enough for me.