I have a couple of questions about the JMonkeyPlatform and physics controls. I think I have missed something obvious so apologies if that is the case…
- If I make a model and make it a character what collision shape does it get and where can I define this?
- I have my own physics control (actually an extension of character control). Is there a way I can add this to the model via JMonkeyPlatform.
Thanks,
Matt