JOAL on Windows64

I’ve just been going through trying out the various jME3 test classes to see what I can learn, and I just tried the audio tests. At first I got a java library path error, but I fixed that by setting the native library location for joal.jar in Eclipse, however jME3 doesn’t package a jar for 64-bit versions of Windows. I had a look on the JOAL website, and it says they don’t release builds for Win64. Also, having looked at this forum topic, JOAL seems to be pretty much dead. Is JOAL something left over for jME2 that’s yet to be revamped, or do I need to provide my own alternative?

JOAL is going to be getting the big boot once LWJGL 2.5 comes out, which should include full EFX support.

Momoko_Fan said:

JOAL is going to be getting the big boot once LWJGL 2.5 comes out, which should include full EFX support.


Ok, Cool  :)

Also, I'm trying to run the jme3test.awt.TestApplet class, and it chucks up an error saying "UnsatisfiedLinkError: no lwjgl in java.library.path". I had a look for the libraries, but I couldn't manage to find them. Do I need to download them seperately?

To run as applet, you should use the LWJGL AppletLoader class. It will automatically load the LWJGL natives in the restricted environment that it runs in. See the applet/ folder in jME3 branch for how to set up AppletLoader.