Jogl

This thread seems a little out of commission, does anyone know what the status of this development is?



If it's still ongoing I'd like to help, if it's not I'd like to try and get it started again…

Aren't we already using JInput?

Where can I find the latest version of the JOGL port sources, please?

There isn't anything even remotely current out there.

Just call GL11.glReadPixels to save it in some buffer, then put the buffer in a BufferedImage and draw it on the JPanel, you really don't need JOGL for this.

Right, that's basically how I implemented Swing integration prior to lwjgl adding their own support for it.