Firstly i've converted a obj model into jme fromat. The problem is that it looks for the textures on some fixed path and it throws an exception:
java.io.FileNotFoundException: /home/userek/workspace/jme/C:/work packs/fantasy 1/dwarf/animated/dwarf.jpg (No such file or directory)
I've tryied to override it:
however it still looks for the texutre at the same location.
Another thing: im playing with the JointController. The setTimes(int, int) method sets the frame range to be animated. The problem is i would like to play one range only once, then set another range. My idea was to check if the last frame of this rage is played in the update method, then change current range to the other desired.
JoinCotroller has a getCurrentTime() method which seems to be something i should look on, however it doen't return anything i know what to do with :) plus the javadocs doesn't describe it at all.
I want to implement basic character actions, like walking attacking etc. Maybe there is a better way to do this. My knowlege about the 3d graphics is little :).