Is this “just” an editor for the non-code stuff, or could it entirely replace the SDK?
It’s looking so good I kind of want to switch, but I’d like to have one program that does it all.
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The main idea of this editor is to have a possibility to work on another IDE(IntelliJ/Eclipse) without SDK, so the editor works only in asset folder scope and has automatic-synchronization with external changes. I offer to use IntelliJ IDEA like IDE with the Editor together, I think it’s the best combination.
as far as I know, Unity 3D doesn’t have its own powerful IDE.
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Very nice.
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Can you please elaborate on that.
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I think he means in conjuction with one another. Together at the same time.
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you’re right
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