(July 2024) Monthly WIP Screenshot Thread

this is insane, wow!

1 Like

heres my progress:

its not much, but its honest work :smiley:
on a serious note:

  1. cleaned up the code massively (mob ai, server logic, networking)
  2. had a long fight with multithreding (which seems i won… at least for now)
  3. added map generation (some rooms are random, some are chosen from a pool of premade rooms)
  4. worked on both code documentation and game design doc, gave me a new viewpoint on the game

what im doing now is:

  1. shaders (think slash effects, explosion dissolve shaders, health bars etc) - sadly im fairly new and dont have anything noteworthy to show to You yet.
  2. optimizing decals (very insightful xuan, been using this way to apply one skeleton to different first person hand meshes, never thought about using it for decals)
  3. adding game feel… (serious issue, need to review my whole approach to camera management)
  4. first boss for a Minimum Viable Product (or rather to have something “done” so i can start polishing the demo up to a quality that it can represent what is possible with jmonkey)
7 Likes