I’ve got most of the stuff ported from the prototype to the “real game” that is network based, has a proper UI, etc… Unfortunately, I spent 8-12 hours this past weekend figuring out that I forgot to set gamma on and then fixing UI-related coloring issues and so on.
Last night I was able to get some real progress a little and made it so the bugs will ‘fly’ a little if they get stuck in the pits beside the doorways. (Technically, they will do it when crowded too which will look cool… but rarely happens.)