Keeping an image in front of the camera

Hello everyone, I need to keep an image in front of the camera constantly, for example in some old games where you always keep staring at the aim instead of seeing a gun. How can I do that?

Put it on a quad in the ortho queue.  There is a tutorial on it here:

http://www.jmonkeyengine.com/wiki/doku.php?id=huds_for_the_total_noob



The tutorial is for a HUD, but the process is identical.

If you got 3D stuff which should be at the same location relative to the cam you can use a camera node to control your camera and attach the spatials to be kept in front of the camera to that camera node.