Keyframe animated model - How to take a piece of animation?

I've loaded an ms3d animated model (the Jano example); it contains a keyframe continuous animation.

It' possibile to start / stop animation and play only a part of animation for various actions ? (S.A.: walking, running, jumping, ec…)

It seems no one likes to answer animation questions here…  :expressionless:

There is a model called Dr Freak and a test that loads it, the test gives an example of doing exactly this, the test is TestMd2JmeWrite.