Latest LWJGL

Have a friend that’s using a Radeon 7800.



From this thread on the LWJGL site: http://puppygames.net/forums/viewtopic.php?t=645



it looks like theres an issue with ARB pixel formats.



Same issue with two different Mobility Radeons on laptops too. One is mine, the other his.



There’s a fix on the thead above… but of course that doesn’t work with jME. since jME isn’t up with the latest version of LWJGL.



Anyhow, advice on this issue would be apprecited.

We can’t support lwjgl 1.0 until it is officially released, so the quick answer is wait until it’s released. :confused: