Lemur/SimTools Patch-stravaganza

Figured it out.

The jme Gui Node was showing up as having no bounding size.

I tracked it back to the fact I was not using StatsAppState() in my main class constructor. Been almost 2 years doing this and never ran into a problem.

As long as I load the StatsAppState() and then setDisplayFps(false) and setDisplayStatView(false) instead, everything works fine.