I was following a guide and im really new to this the code calls
rootNode.setLightCombineMode(Spatial.LightCombineMode.Off);
and it puts a red squiggle line under "Spatial" i know that means its an error but i don't know what the light type is called to fix the problem. I read somewhere that you can learn from the example code so i looked at the "com.jme.light" I didnt find it there. Could it be that im not importing something? I have imported
import com.jme.app.SimpleGame;
import com.jme.bounding.BoundingBox;
import com.jme.bounding.BoundingSphere;
import com.jme.math.Vector3f;
import com.jme.renderer.ColorRGBA;
import com.jme.scene.Node;
import com.jme.scene.shape.Box;
import com.jme.scene.shape.Sphere;
import com.jme.scene.state.LightState;
(_/)
Thanks ahead of time (~.0)
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