Lighting issues

I am testing with a Samsung Galaxy SII and I can’t see objects with material lighting.



I’ve tried with Hello Assets and Hello Materials tutorials but the Ninja and the Sphere are dark.



Doesn’t jMonkey support normal maps on android? I have to do something different on android? I have not found information about it.

I think is a Samsung Galaxy SII problem. All I could find are users reporting “dark” issues with this device.



Has someone the same issue? Is a device problem?

I’ve tested this on Galaxy Tab. Galaxy Tab shows models with normal maps (no dark issue) but don’t refresh lighting.



I think each device has its render issues.

Same problem, also working with a Galaxy S2.

Will try on an Xperia and report back.

Does your model have tangents? Use the TangentBinormalGenerator for that.
The content of this post is meant to be read as a straight information or question without an implicit dismissive stance or interest in having the other party feel offended unless there’s emotes that hint otherwise or there’s an increased use of exclamation marks and all-capital words.

Could you please elaborate a little bit?
I found this post on tangentbinormalgenerator.

http://hub.jmonkeyengine.org/forum/topic/tangentbinormalgenerator-removing-triangles/

Anyway, the Ninja doesn’t display when running hello asset on my Galaxy S2.
the teapot and the wall display fine.

Update: I upgraded from android 2.3.5 to 4.1 on my galaxy S2 and now the ninja is shown.
I’ll try and see if it also solves my other problems.

@ettavsdro said: Could you please elaborate a little bit?
Sure I can: http://www.youtube.com/watch?v=6-YWxD3JByE#t=583s

Thanks,

Watched a few minutes of it but it’s very late so I’ll get back tomorrow for more.

You have a nice voice.

I can see the ninja after updating my firmware and android version on the S2.

will try other lighting effects and see