Load and edit custom Controls in SceneComposer

@Vortex said:
I have some additional question about this. I get the PhysicsSpace from the constructor in my Controls. Should I get this from the read() method too ?

You cannot, thats why theres physicsSpace.addAll() which adds all physics controls of a rootNode and its children (e.g. a loaded model). The physics "play" button in the scene does the same.