Load model using Phong shading technique!

Hi all,



I’m using Phong shading to make a model like that:







However, when I try to use it in my project, It has be turned like that:







I have 2 questions:


  1. Which does the problem from start? (Graphics Designing or Programming)


  2. If there is a problem in programming, could you give me some suggest to solve it?



    P/S: There is a DAE formatting file. And I try to solve the problem by this topic http://www.jmonkeyengine.com/jmeforum/index.php?topic=8689.0 but not be affected.



    As a modeller, I guess that It hasn't ambient. By logic, It must have ambient, after that, specular highlight will have to be got. And then, the attributes are Level, Gloss and Soften will be got. As a result, the model will render exactly! :slight_smile: