Hi guys – first of all our apoligies for any English typos (English is not our mother tongue) and also because of our lack of knowledge related to JME – we’ve just ‘landed’ here very recently.
The problem we have is that we want to know if it´s possible load the texture of a material from a BufferedImage.
Actually, we make a images processing which we save in a BufferedImage. We want to apply this BufferedImage to a texture of a material and then set this material to a spatial.
The reason why we use a BufferedImage is that we don´t want to save this BufferedImage in a file.
Any ideas or suggestions? We’d really appreciate any help here, we’re seriously screwed with this!
Thanks a lot in advance!
PS: Sorry again if this topic has been already covered or it is trivial to solve
First of all,thanks for your quick help. I could fix my problem very fast and simple.
I´m sorry about the little “conflict” I´ve created about “mother tongue” or “native language”.All the opinions will be well received for improve my English!!