The loaded models look fine, this is under the latest alpha release in Eclipse. But it seems something is not right. It there something i should be doing in my blend files. I wasn’t getting this warning in the SDK 3.0 +jME current.
ops I should add the full warning MSG.
WARNING: Errors occured during face triangulation: Unable to find two closest vertices while triangulating face in mesh
You could try triangulating it before exporting? Also in Blender a vertex can be effected by any number of bones, but in JME a maximum of 4 can effect any one vertex so perhaps that is causing it? Screenshots of popping maybe